using System;
using System.Collections.Generic;
using System.Text;
//using EntertainmentManager;
//using SecurityManagementLayer;

namespace ApplicationBridge
{
    /// <summary>
    /// Forms a bridge between GUI and other layers exposing values used accross projects
    /// </summary>
    public class Bridger
    {
        /// <summary>
        /// Application Launch Time
        /// </summary>
        ///public static readonly DateTime tAppLaunchTime = frmEntertainmentMgr.tAppLaunchTime;
        /// <summary>
        /// Connection String
        /// </summary>
        ///public static readonly string sConnectionString = frmEntertainmentMgr.sConnectionString;
        /// <summary>
        /// Application StartUp Path
        /// </summary>
        ///public static readonly string sApplicationPath = frmEntertainmentMgr.sApplicationPath;

        //public bool ResetPassword(string sUserName, string sSecQues, string sSecAns)
        //{
        //    SLValidations _SL;
        //    try
        //    {
        //        _SL = new SLValidations();
        //        _SL.ResetPassword(sUserName, sSecQues, sSecAns);
        //    }
        //    finally
        //    {
        //        _SL = null;
        //    }            
        //}


    }
}
